by ChaosAndCoffee at 7:51 PM
(651 Views / 7 Likes)

Over the last few weeks, a lot of work has been put into the upcoming MagicaCraft update which is planned for release on Friday August 15th, 2014. This post will go in depth about our current progress and what to expect in the new update as well as a list of custom plugins to look forward to.


Almost all of the structures have been built including:
  • A brand new spawn (High FPS)
  • Many wilderness warps
  • A fully generated map with various custom biomes
  • A massive server shop (Also High FPS)
  • A Donator Shop
  • Enchantment Shop
  • Xp Shop
  • A unique way to select ranks
There are only a few things that we need to complete for the update including an arena (which will also be high FPS) and tutorial room.

Ranks and Classes

With this update MagicaCraft is overhauling the entire rank and classes system.
Note: Ranks and Classes and similar but different. Ranks are groups such as Hero, King, Mod, or Admin. Classes are groups such as Archer, Mage, Warrior, and Assassin. In other words: Paid ranks are no longer classes

Old to new rank Conversion
Eternal > Emperor
Mystic > King
Infernal > Legend
Ancient > Champion
Divine > Lord
Arcane > Hero
Warlord > Noble


We have gathered player feedback on kits and added redstone (and other magical reagents) and potions to kits. Overall many of the kits have been buffed but not...
by Jupitertree at 11:46 PM
(813 Views / 6 Likes)
On July 23, 2012 I started MagicaCraft not knowing what it would become. At the time servers were a lot smaller and way less competitive. There were no networks, no hubs, just standalone servers. I spent a few days working on the server then opened it publicly. Three months later MagicaCraft was the largest and number one server in the world without any advertising involved. This is because of its original ideas and content never seen on any other servers.

It's hard for me to believe that I have been running this server for two entire years with little outside help. Most issues the server had I figured out and fixed myself to make the server's experience almost seamless. There is a crazy amount of work I have done behind the server to keep it running for this long. I have done everything from writing complex plugins in order to make the server more entertaining to simply making backups to ensure you will still have your inventory the next time you log in. This server would not be what is if it wasn't for the community.

MagicaCraft has been keeping a steady average of around 30 players but the operation costs of the server exceed the income it receives. As I said when I released MagicaCraft 3.0, this was my last attempt to get players on again and it didn't work out too well. Today I planned on shutting down the server and quitting Minecraft forever. However, a few days ago a Developer came to me asking with a ton of ideas to improve MagicaCraft and bring it back to its...
by Jupitertree at 7:03 PM
(295 Views / 0 Likes)
This week MagicaCraft has implemented a classes system for Mage, Assassin, and Archer. Each of them features a unique set of powers that can be used for their class.

Mages are able to cast spells using the /cast (or /c) command. To see what spells you have type /cast list, and cast with /cast <spell name.>

Assassins are able to climb walls and other obstacles by holding shift and right-clicking a block.

Finally, Archers have a series of special arrows which can be selected using the /arrow or /arrows command. This includes:
Multi Arrow - Fires multiple arrows at once
Poison Arrow - Poisons your opponent when hit
Blinding Arrow - Blinds your opponent when hit
Life Steal Arrow - Drain HP from your target based on the damage you deal
Exploding Arrow - Explodes the arrow on impact
Blink Arrow - Teleports you to the landing location of the arrow
Wither Arrow - Fires a wither skull at your opponent

Warrior abilities and some additional abilities for the other classes will be released next

P.S. This update was released on Friday I just didn't have time to post this until today.
by Jupitertree at 6:38 PM
(667 Views / 1 Likes)
After hundreds of hours of work and months of planning MagicaCraft 3.0 has finally gone public! You can login right now @ Play.MagicaCraft.Net and enjoy these all new features with many more to come! We have been working very hard on this update and there is a huge list of features we will be implementing in the next few weeks.

The first weekly update will be the full addition of the unique classes system which includes the free ranks: Mage, Assassin, Archer, and Warrior and the paid ranks: Warlord, Arcane, Divine, Ancient, Infernal, Mystic, Eternal.

Be sure to take advantage of the 40% off sale at!
So far the only new packages include the ability to build your own God Sword with Custom Enchantments and permissions for bold nicknames.

Build your own sword here!
This package will allow you to build your own personalized weapon using custom enchantments and vanilla enchants. The custom enchants include the following:
SoulBind - You will keep the sword when you die, but it loses one enchantment level.
LifeSteal - Steals life from your opponent. Higher levels steal more and have a higher rate.
PoisonBlade - Poisons your opponent. Higher levels poison for longer times more often.
Blindness - Blinds your opponent. Higher levels blind for longer times more often.
Freeze - Makes your...
by Jupitertree at 4:58 PM
(935 Views / 8 Likes)

Please watch the video before reading.

Overview and History of MagicaCraft
The next update of MagicaCraft will be the biggest and most in depth update we have ever had. The staff and I have been planning and preparing this update for over 6 weeks and it is almost here.

For the majority of MagicaCraft I have been limited with what I can add to the server due to available public plugins. Originally, I mixed up a bunch of plugins and made a pretty solid 1.0 classes system. This improvised setup required several unique plugins to function which meant it broke a lot and was pretty buggy. For a while this is what the server was and I managed to get to the top of server lists with over 250 players online. MagicaCraft stayed with the same classes system for over a year and eventually got changed in the 2.0 update.

After I learned a fair amount of Java I started writing plugins to add more custom features to the server. Eventually, I made the MagicaClasses plugin which was my biggest project at the time. It took 2 weeks and 2,000 lines of code to complete. There were a few minor bugs with the plugin but the main issue I noticed was the inconvenience it had. I considered some modifications to improve the Classes plugin but couldn't find a suitable solution. For the new 3.0 update I decided to completely scrap the old classes system and rewrite the current one based on the most popular class ideas.

I have always...